![Battlefield heroes aimbot](https://kumkoniak.com/114.png)
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His view switches to the RIP-Tire, which can be steered with your normal movement controls, and can climb walls by holding the jump button while next to them (much like Genji or Hanzo's passives). When activated, Junkrat temporarily gains control of a fast-moving, explosive tire. The trap is extremely noticeable thanks to the red lights on it.In a pinch, you can toss this trap on the ground at close range in the hopes of an enemy accidentally stepping on it. Try to plant this trap in shadowed areas or around corners where enemies will be less likely to spot them before stepping on them.
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If you can't reach flying enemies like Pharah, using Concussion Mines would be recommended over the inaccuracy of Frag Launcher.The mine can be destroyed by enemy players, causing no explosion.
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- The knockback effect can also be used to knock enemies into pits, or to knock them away from Junkrat in order to give him some distance.
- Try to lead the mine and predict the enemy movement as the mine has damage-falloff when the target isn't near the center of the explosion.
- Since Junkrat takes no damage from his own Concussion Mine, he can use its explosion to blow himself into the air to travel faster or reach higher ground.
- The fact that the grenades arc make it difficult to attack characters such as Pharah, as she can easily dispatch you before you get a chance to kill her.
- The explosion from these grenades won't damage Junkrat due to Total Mayhem's passive.
- They are best used to provide indirect fire, flooding an area with grenades in order to make traveling through it as dangerous as possible for Junkrat's opponents.
- While these grenades deal high damage, they are hard to aim properly, especially at small targets or targets that are above Junkrat.
- When Junkrat dies, his bombs can still be deflected by Genji and or destroyed by D.Va's Defense Matrix.
- Do not worry about getting too close to your own bombs, as they cannot hurt you.
- Being killed while flying through the air will drop the grenades straight down to the ground.
- The grenades will be dropped at wherever Junkrat was killed, and do not inherit his momentum.
- If you see a friendly Zarya use Graviton Surge, run into the Surge only as a last resort.
- If you're about to die and confronting an enemy at close range, do your best to stay near to them, as Total Mayhem can net you a kill even after death.
- The explosive and arcing projectile nature of his weapon, however, makes it challenging for him to fight at close range with most heroes. He also can push objectives as well, and he can still change the battle after death thanks to Total Mayhem. He has strong mobility thanks to Concussion Mine and deals high (if inaccurate) damage with his Frag Launcher. Junkrat is a hero that excels at defending an area through the use of traps and indirect fire he is valued for his damage output and area denial capabilities.